Readable at a distance.
Large type, restrained density and clear focus states made browsing comfortable from across the room.
A digital entertainment service created by Technicolor and DreamWorks. I directed the brand refresh, creative strategy, advertising and consumer experience.



A sophisticated, friendly refresh gave M‑GO a recognizable voice in a crowded streaming landscape and connected marketing with the product experience.
01 / DreamWorks
02 / TechnicolorM‑GO let people rent or buy the movies and television they wanted without committing to a monthly plan. The positioning centered choice, immediacy and a premium catalog, turning a complicated distribution model into a simple consumer promise.
The web and marketing system carried that promise from acquisition through discovery. Cinematic artwork created desire, direct utility-led copy clarified the offer, and a consistent visual language connected campaign moments to the product experience.

Roku was not a resized web experience. It required a ten-foot interface with legible hierarchy, focused navigation and controls designed around the directional pad rather than a pointer.

Large type, restrained density and clear focus states made browsing comfortable from across the room.
Directional navigation, selection and return behavior followed Roku conventions while retaining the M‑GO identity.
Discovery, purchase, playback and support worked as a continuous service across Roku, web and mobile touchpoints.


Campaigns paired cinematic imagery with direct messaging across digital and traditional placements, establishing M‑GO as a curated destination rather than another content catalog.


Co-branded work supported studios and distribution partners while preserving M‑GO’s own identity across promotional, social and in-platform moments.


“Scott has solid creative leadership skills. He knew how to bring partners together, even through tough schedules and dependencies.”Roberto Fisher